The Book of Seasons is a Seasonal themed book that was added in January 4th, 2022 with patch v4.5 as a replacement for the outdated Book of Holiday. It was largely brought to life and conceptualized by DamselOfDistress#9231, who created the vast majority of the spell icons, and minion textures, as well as the book icon. Additionally, contributions were made by The boi they call ya boi#3793 for vfx, and SnoThaPro#3648 for sfx. This spellbook has an exclusive quiz tied along with it on the game end screen, and introduces a new seasonal mechanic.
While the Book of Holidary has been replaced in the Spell Selection screen, a little icon remains over the top, allowing you to swap the book of seasons and holiday. Players can choose between taking spells from one book or the other, but not both, where taking spells in either results in the spell in question being transposed for the other corresponding spell in the book (e.g. a spell from the book of seasons in the top left will switch for the spell from the book of holiday in the top left). This applies for all spells in each slot where taking a spell will not allow you to take the spell in that same slot on the other book, but will be replaced if you switch back.
Spells[]
Icon | Spell | Tier | Type | Number of Charges | Initial Charge Time/Recharge | Maximum Damage | Description |
---|---|---|---|---|---|---|---|
Summon Monarchs | 1 | Soulless Minion | Infinite | 0/5 | N/A | Butterflies are beautiful creatures, until they fly into your face and bite your head off! Luckily they can only do it once. They spawn in pairs of 2 and can be flown around like any other hovering minion. Monarchs also can use Flutter, which can knock players off cliffs. | |
Erosion | 2 | Bolt | 4 | 1/5 | Up to 75 damage and reveals vermin | Excels at removing that top soil, revealing those nasty vermin that dwell beneath the surface. | |
Life Dew | 1 | Targeted | 4 | 0/1 | Up to 40 damage/heal | If the target is an ally they will be refreshed, however a foe will get a terrible surprise. | |
Acorn | 2 | Ball | Infinite | 1/5 | 25 | Fires a ball projectile, which plants a seed wherever it lands. On the next turn, the seed turns into an oak tree. The oak tree will spawn a beehive if you have an open minion slot, which fills your minion slot and subsequently heals itself 15 health every turn. The bee hive can be manually controlled to spawn bees, which act similarly to the Swarm spell, but all the bees are controlled at the same time rather than individually. Navigating the bees, you can fly them around and move them into other players, dealing damage and subsequently hurting them. Furthermore, the bees will not hurt the beehive or other bees, but can hurt the player and its allies. | |
Morning Sun | 1 | Targeted | Infinite | 3/5 | Up to 30 damage for 5 turns | The sun is able to break through the upper atmosphere with great intensity damaging anyone, except for friendly units, in its path with its three beams of pur3 awesomeness. Lasts five turns. | |
Breeze | 2 | Arena | Infinite | 3/5 | 0 | Pushes everyone in the direction the caster is facing, disrupting non-shielded inexperienced flight users in an attempt to make them crash land. | |
Exploding Pinecone | 1 | Ball | Infinite | 0/1 | Up to 85 damage | A pinecone that breaks into 12 different projectiles. Can explode mid-air. | |
Autumn Leaves | 2 | Targeted | Infinite | 3/5 | Up to 210 damage | A pile of leaves fall from the sky, damaging enemies on contact and ignoring friendly units. They also can be blown around by explosive forces such as Breeze and Hurricane. You can also use alt-target to use the leaves to simply generate terrain without the contact damage and explosive force interaction perks. | |
Summon Snowman | 1 | Arcane Minion | Infinite | 3/5 | N/A | Summons a Snowman with 75 hp. Snowman heals from snow attacks similarly to Frost Giant. | |
Snow Globe | 2 | Tower | Infinite | 0/5 | N/A | A tower that mounts you in a Snow Globe. Has its own Blizzard above that heals the tower, similar to Ice Castle. | |
Summon Dryad | 3 | Arcane Minion | 1 | 5/- | N/A | A peaceful creature who dissipates all nearby shields, glyphs, auras and flight spells. | |
The Four Seasons | 3 | Targeted | Infinite | 5/5 | Varies | Causes the Seasons to begin rotating (Indefinitely) and unleash the power of the elements across the map for the next four turns depending on the active season, you'll be quizzed at the end of the game, so get your cue cards out. |
The Four Seasons' exclusive spells[]
These spells cycle through dependent on the current season once The Four Seasons spell has been cast. Casting them will not end your turn and adds an additional 3 seconds to the turn clock.
Familiar[]
The Seasons familiar is Harmony. As with other familiars, you use it by paying 20 health points per level, which you can do up to 5 times. Every time you power the familiar, you gain an additional use of Life Dew, Snowman health increases by 5, the duration of Breeze increases, the amount of Autumn Leaves that fall increases, and the Four Seasons' exclusive spell usage is extended by an additional turn.
Familiar specific changes:
- Level 5: The Four Seasons' exclusive spells no longer requires The Four Seasons to be cast again. Gain the spell Butterfly Jar.
Minions[]
Seasons Quiz[]
TBA
[]
Arcanists 2 | |||||
---|---|---|---|---|---|
Main Page | Patch Notes | ||||
Spell Info | |||||
Spells | Familiars | ||||
Zombie Minions | Advanced Topics | ||||
Spell Books | |||||
Arcane | Flame | Stone | Storm | Frost | Underdark |
Overlight | Nature | Seas | Cogs | Holiday | Illusion |
Blood | Wilds | Cosmos | |||
Features | |||||
Game Modes | Rating | ||||
Prestige and Achievements | Maps | ||||
Outfits | Arcane Monster | ||||
Events | |||||
Tournaments | Special Events |